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; Critical — Capacity drawn Bulk L; Special explode (5d6 F; burning 3d6; 15 ft. An adventurer’s weapon can be all that stands between them and death. Description. The special effects are listed as either "crit effects" (which means the player. Unlike the existing single-shot 40mm grenade launchers that its soldiers still use today, the 25mm launcher held ammunition in five-round magazines and handled like an oversized rifle. 240. The. Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the explosion radius that fail a Reflex save against the grenade. A merc minelayer holds up to 8 grenades at once, a squad model holds 12, a platoon version can carry up to 16, and the. Flame Pistol Source Starfinder Core Rulebook pg. Edit : Just an intersting fact that isn't immediately obvious. Creatures caught in its radius must succeed at a Reflex save (DC = 10 + half the weapon's item level + your Dexterity bonus) or get caught in the filaments. I had a player tonight as a mechanic with a combat drone each loaded with a launcher firing twice each and shooting at a 5 for the square. Since that's a critical hit effect it applies only when the person throwing the grenade (or firing the grenade launcher) rolls a 20 and it's a hit. 31. Short-circuit Grenade SFS Note: The short-circuit grenade is a grenade, not a technological item Source Starfinder #37: The White Glove Affair pg. A sci-fi version of Paizo's Dungeons & Dragons-inspired Pathfinder, Starfinder is set in the same universe,. Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. ) Riot Grenade, Mk 2 Source Starfinder Armory pg. A grenade’s listing on Table 7–7: Grenades shows its explosion radius. It would make sense to me. Flame Pistol Source Starfinder Core Rulebook pg. Unfortunately, it doesn't work too well against zombies; consuming only 2. Produced by priests of good-aligned deities, holy water grenades explode with a spray of consecrated water that harms undead creatures and evil outsiders while leaving other creatures and objects merely damp. The Grenade Launcher has the ability to charge up as shot, enabling the charge inside to travel a longer. NILs can be fitted with any sort of. This chapter presents all sorts of different equipment, from weapons and armor to adventuring gear for scouting new worlds. A diminisher grenade affects only items and spells of the indicated level or lower or, for other effects, only those created by creatures with a CR or level equal to or lower than that listed. ago You can do it. Source Starfinder Armory pg. In Starfinder, mechs represent powerful tools for PCs to confront far mightier foes than they could unaided. ; Critical — Capacity drawn Bulk L; Special explode (1d6 F; burning 1d4; 5 ft. Starfinder Core Rulebook p. Grenade launchers. 1 Answer. Though he has. Some longarms support automatic fire as well. Grenade Launcher. A holo grenade creates a preprogrammed illusion no larger than the blast radius. Rail Launcher: Medium (10-Hexes). The most common type are man-portable, shoulder-fired weapons issued to individuals, although. 31. This horde makes the blast radius difficult terrain, and at the end of every round, that area expands by 5. Another factor to consider is that the grenade launcher loads a certain number and these don’t. Critical Hits: Unlike in Pathfinder, all weapons in Starfinder threaten a critical hit on a natural 20 only, and automatically confirm if. Reincarnate: Bring a target dead creature back to life in a random body. Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. Capacity: Drawn Bulk: L Special: Explode (1d6 P, 15 ft. Average of 140 damage on a failed save. If a creature doesn’t have enough room to appear, it doesn’t. Flash Grenade, Mk 3 Source Starfinder Core Rulebook pg. 114 The bombard fighting style emphasizes attacking multiple targets, often using grenades, and leverages substantial physical strength to control large weapons with significant recoil. As we noted at the time, the Drone40 could fit inside launchers designed to fire 40mm rounds, such as variants of the Heckler & Koch AG36 under-barrel grenade launcher, used by both U. Today, the U. Dead Messengers can be obtained when you complete the Vox Obscura exotic mission. If the. Casting a spell with spell grenade uses the spell’s standard casting time, and throwing the spell grenade is a standard action. Community / Forums / Starfinder / Rules Questions / Blasting fusion on a grenade launcher Two potential resolutions to this conflict is to either say that explode weapons cannot critically hit or (if we want to stray into houserule territory) that creatures rolling a natural 1 on the reflex save are critically hit. Explode. Weapon types include basic melee, advanced melee, small arms, longarms, heavy weapons, sniper weapons, grenades, and special weapons. It'd be kinda nice if KarinsDad would stop accusing everyone who won that fight of being a cheater. If you took Jolting Surge or Inject Nanites, this can be a great hack. Belt. The M32A1 can be loaded with low-velocity or medium-velocity grenades. 00. Some longarms support automatic fire as well. 122 Level 1; Price 50 Hands 1; Proficiency Grenade Damage —; Range 20. Quite versatile and compatible with many rifle models, the M203 was originally designed for the U. ; Critical — Capacity drawn Bulk L; Special explode (2d8 C; staggered 1 round; 15 ft. Advanced melee weapons are divided into one-handed and two-handed weapons. This is great for weapons like Net Launchers, Grenade launchers. 168. You can use launchers to fire their corresponding missiles, which must be loaded individually. Some adventurers favor special weapons for the abilities they offer or for their unique beauty. While the text says you can't have specialization in grenades, the grenade launcher itself is a heavy weapon. AN/PAS-13 Heavy Thermal Weapon Sight, by Raytheon. The argument that the fight is too hard is amply proven by the fact that it violates the encounter design rules. You can't do that with a launcher. S. S. 29%) or 16. total result of your attack roll meets or exceeds the target’s. Source Starfinder Core Rulebook pg. 1,700 m (5,600 ft) Feed system. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. Many explorers and mercenaries modify their own bodies with technological or biological gear called augmentations. 122 Level 7; Price 900 Hands 1; Proficiency Grenade Damage —; Range 20. A critical hit means that you roll your damage twice (adding to each roll all your usual bonuses, including any additional damage from special abilities) and then add the rolls together. Go to starfinder_rpg r/starfinder_rpg • by TheValiantBob. A decidedly unsubtle weapon, an ice launcher fires a huge block of ice at an opponent. Longarms require a battery or ammunition of the proper size and type to function. Special A grenade launcher doesn’t deal damage based on its level. Starfinder takes tabletop RPG players beyond the high-fantasy setting and into the stars. ; Critical — Capacity drawn Bulk L; Special explode (2d10 So; deafened 1d4 minutes; 20 ft. Grenade Scrambler, Mk 2 Source Starfinder Armory pg. Grenades, missiles, and other consumable weapons never add specialization damage, even when you’re using weapons like a cyberbow or grenade launcher. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. If you do so, the grenade’s Reflex save DC is increased by 2. S. Special Weapons Special weapons resist classification into any other category. Pulse Grenade. 115. Gives unique graphics to new and old grenade launcher projectiles. Really like the idea of playing a Shirren grenadier, but I feel there's a lot of vagueness surrounding the grenade launcher, so I hoped that someone might be able to help out. However, since enemies, like you and me, stalker, aren’t stationary all the time, account in the approximate position the enemy might move to before launching. 191. ). The electric discharge of the filaments causes a creature that fails the save to. Last but not least, loot economy. So, first. Grenade Launcher. Some weapons also cause specific critical hit effects, which are listed in the weapon tables and described beginning on page 182. Whether you are skimming through space aboard a mercenary vessel, attending a diplomatic meeting on a space station, or descending to a planet's surface to explore, armor provides you with protection against. Source Starfinder Core Rulebook pg. ; Critical — Capacity. The XM25 Counter Defilade Target Engagement (CDTE) System, also known as the Punisher and Individual Semiautomatic Air Burst System was an airburst grenade launcher with programmable ammunition derived from the XM29 OICW. These tests included drop testing, salt fog spray,. The HK69A1 is a 40 mm grenade launcher developed and produced by the German arms manufacturer Heckler & Koch (H&K). A level 1 NIL grenade launcher, can shoot a grenade up to 60ft without penalty. The illusion functions as if you had cast holographic image with a level, caster level, and duration according to the grenade’s type. Description. Each of the models—tactical, advanced, elite, and paragon—features an increase in range, capacity, and overall explosive power. Grenade Expert (Ex) - 1st LevelCybernetics. Community / Forums / Starfinder / Rules Questions / Grenade launcher and weapon specialization :PATREON -- FREE $4. The melee weapon cannot have the reach weapon special property. I'm having a bit of trouble figuring this out mechanically: a "heavy gunner" character akin to the Heavy from Team Fortress. 51 Level 1; Price 110 Hands 1; Proficiency GrenadeScreamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. Explosive Compounds []Dye Grenade. ;. Cluster Launcher The cluster launcher fires multiple grenades as a single shot, granting those grenades increased range and a larger blast radius. There are two main types in service: the 40×46mm, which is a low-velocity round used in hand-held grenade launchers; and the high-velocity 40×53mm, used in mounted and crew-served weapons. Level: 1. These are modifications to your body that give you special abilities and bonuses. It doesn't prevent Weapon Specialization damage when using a bow with regular arrows. It is lightweight and designed to be two-man portable, as well as vehicle mounted. So yes, absolutely, you can take Weapon Focus in Grenades. ) Description A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. These weapons shoot a slow moving ballistic projectile which explodes on impact with an enemy, or after a short duration. 184. I would say since the autosoft is for the weapon, it does cover the use, but would accept a gm saying it requires a separate autosoft for the launcher. Summoning grenades come in the following types. Before being thrown by hand, the grenade must be primed with a quick twist of a dial at one end and then armed with a click of a button at the center of that dial. ) Frag Grenade, Mk 3 Source Starfinder Core Rulebook pg. These cards are designed to work with the Starfinder Roleplaying Game and can be used by players and GMs alike. 56x45mm NATO F90 service rifle within the infantry at the squad or section level. Instead, its damage and effects are based on the grenades it fires. In addition, you’re able to salvage enough materials to create a grenade without paying for it. The cartridges are not interchangeable. 203 Unlike light and heavy armor, powered armor requires its own battery, and comes with a fully charged battery at purchase. This lasts until the dye is removed, usually by changing armor or clothing or by spending 1d4 hours cleaning off the stain. Option 2 is to do away with power armor entirely and switch over the mechs. Loading a single grenade into a grenade launcher is a move action. Note that the grenade will not detonate until it has travelled at least 30 ft. The Matrix M203 is a single shot under-barrel grenade launcher that comes in a short (12. Starfinder Core Rulebook p. The Unofficial Starfinder Subreddit Members Online *COMMISSIONS OPEN* Paizo Official artist + Recent work and Commissions upvotes ·. Source Starfinder Armory pg. 103. The Starfarer’s Arsenal is a line of short pdfs offering a single weapon, from item level 1-20. Wording for this is confusing: <i>When resupplying ammunition, the grenade launcher selects any combination of grenades whose levels do not exceed that of the grenade launcher + 2. the minor stuff is super great for things as well. The cartridges are not interchangeable. Source Starfinder Core Rulebook pg. thingiverse. 70 on a successful save for half damage. I am disappointed. A stealth drone with a cargo rack could hold, I think, 79 grenades. Some grenade questions. I would have organized the information differently. Grenade Scrambler, Mk 1 Source Starfinder Armory pg. Even then the solarian and operative hit harder, without using a spell slot. Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. In a normal round, you can perform one standard action, one move. A taserweb grenade is a 4th-level grenade ranged weapon with an explode radius of 10 feet. Weapons. When you buy a maze core item, you don't pay the price for one item and then get the other free. I've found nothing addressing this in Corebook so far. When activated as a move action, this unit emits a wireless signal that interferes with the detonation sequence of grenades within 30 feet. This art in Starfinder Enhanced is a whole-ass mood. Source Starfinder Core Rulebook pg. You know how to get the most out of your grenades. The weapon is heavy and slow to fire, but the weight of the supercooled ice can knock an opponent to the ground and deal extensive cold damage. Antigravity Grenade These explosives create temporary fields of reduced gravity, upending foes, helping move large objects, and enabling extraordinary acrobatic feats. Also, to my knowledge, launchers are not unwieldy, and the penalties to attacks do not affect the reflex save DCs. Starfinder Core Rulebook p. Is there anything preventing me from putting the blasting fusion on any of the grenade, or even missile launchers, that are a high enough level? As far as I can tell it's technically a valid choice, so please correct me if it isn't. Explosives have the explode special property, which lists the amount of damage the explosion deals, the damage type, special effects (with a duration, if necessary), and the radius of the explosion. The Mark 19 Automatic Grenade Launcher, first fielded by the United States in 1966, and still widely used today, weighs 62. Marines can select the type of grenade for launching without having to change out the load. UA 571-F: The F version employs a 40 mm automatic grenade launcher. It was the first weapon of its type ever produced. Rules and tips on using Pathfinder RPG content with Starfinder. Im also unsure if the type of grenade used changes the action type (IE, using a flash grenade instead of a Frag grenade). Screamer Grenade, Mk 1 Source Starfinder Core Rulebook pg. Players roll to hit, add the necessary modifiers and check the result against the enemy. Ammunition includes standard items (such as batteries that can replenish charged weapons), small arm and longarm rounds, and special units such as grenade arrows and missiles. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a. 196Flame launchers sling large globules of aerated petrol with carefully timed ignition. Find a Dealer. ; Critical — Capacity. LVL 18 cluster launcher with mk8 frag grenades is 40d6 per attack in a 30ft burst reflex save for half. They also must make a reflex save (as standard for grenades), or be. A flying creature caught in the blast is affected as if by the trip combat maneuver if it fails its save, descending 10 feet and becoming prone if this causes. Grenade Mastery: I'm not certain about this one because i think for grenades shot from a launcher, the DC is then based on the launcher [10+(. Operative. ;. A grenade’s listing below shows its explosion radius. Riot Grenade, Mk 1 Source Starfinder Armory pg. . ) Riot Grenade, Mk 3 Source Starfinder Armory pg. Edit: a typo. A grenade's listing on Table 7-7: Grenades shows its explosion radius. 01. 184. The special effects are listed as either "crit effects" (which means the player. 81–85. Sights. And those are our picks for the best weapon and gun mods in Starfield. Summoning grenades come in the following types. Cost $300. Is it use ranged attack mechanic or throwing 'nade? How to. Description. It costs an arm and a leg since grenades are so expensive, but that's not an issue for a DM. ) Frag Grenade, Mk 5 Source Starfinder Core Rulebook pg. GOD ROLL HIDDEN GRENADE LAUNCHER IN STARFIELD - Starfield Overpowered Weapons Become A MEMBER Of The Channel - SU. Armor Source Starfinder Core Rulebook pg. A grenade’s listing on Table 7–7: Grenades shows its explosion radius. An entangled creature can attempt such a. Source Starfinder Core Rulebook pg. In addition, you’re able to salvage enough materials to create a grenade without paying for it. NIL (an acronym for “neutronic individual launcher”) grenade launchers are the most common grenade launcher available on the market. I could, and there's lots. and you really dont want to see them? Well grenades are what you are looking for! Do you want to stab s. A grenade launcher is a bulky weapon that can fire any grenade a great distance. IMDS launchers fire individual missiles as ammunition and use the damage listed for the missiles fired out of them. Capacity: Drawn Bulk: L Special: Explode (knockdown, 10ft. The Grenade Launcher is one of the first big weapons you'll encounter in Death Stranding, which also presents another interesting feature, letting you choose between four ammo types. I'd like him to focus on large minigun-type weapons as opposed to grenade launchers or the like. Due to math error, print at 50% scale. A stealth drone with a cargo rack could hold, I think, 79 grenades. The XM307 Advanced Crew Served Weapon (ACSW) was a developmental 25 mm belt-fed automatic grenade launcher with programmable airburst capability. Ammunition options for launchers range. After each grenade lands at its new target, it detonates. Given the size of the chambers in the magazine drum, we think it’s a grenade launcher. The M320 grenade launcher replaces the older, Vietnam-era M203 grenade launcher. Longarms are handheld, long-ranged weapons that must be held and operated with two hands. 5 item Lv)+Dex] as oppose to the grenade [10+(. ) A fragmentary, or frag, grenade explodes in a cloud of shrapnel. Although fed by the same sort of petrol tank found in burners and flamethrowers, the weapon is a complicated mess of air tanks, exposed circuitry, and tubing, all. 5 edition. An adventurer’s weapon can be all that stands between them and death. Creating a Heavy Gunner Character. Problem: Grenade launchers don't use any ammo at all right now, and players must track their grenades manually. Perform a disarm to activate a foe’s grenade: Quick Draw* Base attack bonus +1: Draw a weapon as a swift action: Quick Quip* Int 11, Diplomacy 1 rank: You infuriate foes with a witty remark or retort. 178 Level 1; Price 35 Hands 1; Proficiency Grenade Damage 1d6 P; Range 20 ft. The M32A1 grenade launcher is a six-shot revolver-style design and has a maximum LV range of only 400 meters and a maximum MV range of 800 meters. Grenades. Grenades are generally on a timed fuse which is within the six-second window of a turn. K. Drawn: L. You can already add fusions to ammunition and grenades, which are limited by their own level. NIL Grenade Launcher, Merc | Starfinder SRD Check out this new Starfinder SRD site with the complete Starfinder rules, database search, tools, and. Go to starfinder_rpg. U1 Grenade Launcher: Underslung grenade launcher (standard issue) (4 round magazine capacity. 52 Level 6. The target must succeed at a Fortitude save or gain the off-target condition for 1 round per item level of the weapon. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. It is the result of the OCSW or Objective Crew Served Weapon project. 245, and says they have an AC of 5. military sought to field an under-the-barrel grenade launcher to complement the newly designed M16 assault rifle, War Is Boring notes. This allows me to add them to the weapon and use them from there and have them consumed when used. Grenade Mastery: I'm not certain about this one because i think for grenades shot from a launcher, the DC is then based on the launcher [10+(. Go to starfinder_rpg. 173 Level 2; Price 470 Hands 1; Proficiency Small Arms Damage 1d4 F; Range 20 ft. 181. Feb 6, 2018, 06:06 am. The new weapon entered service with the U. We have a couple of fireteams running the dungeon right now, this loot table includes their findings. ; see text) When it detonates, a wonder grenade releases a locus of magical uncertainty, which explodes into a strange effect once it makes contact with reality. 179 Level 12; Price 5,200 Hands 1; Proficiency. I love the idea of using grenades to their fullest advantage, it's a fun, volatile weapon that turns up as loot too often not to make use of. It feels designed for the genre, and makes tech stuff and starships mesh with magic and spells so they feel like they fit rather than feeling like part of the game was bolted on. Each of the models—tactical, advanced, elite, and paragon—features an increase in range, capacity, and overall explosive power. Source Starfinder Core Rulebook pg. Starfinder Armory p. Longarms. When a solar flare grenade explodes, it sends out a lash of plasma. 178 Level 6; Price 580 Hands 1; Proficiency Grenade Damage 2d6 F; Range 20 ft. Web Grenade Developed using samples of haans’ biological webbing, a web grenade explodes to cover the area in sticky strands of hightensile fibers, making the affected area difficult terrain. Common Grenade Launchers will shoot regular Grenades, while uncommon and rare Grenade Launchers shoot elemental plasma type Grenades. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an attack. Vorpal Level 10. Regenerate: Grow back target’s severed limbs, restore 12d8 Hit Points, and remove exhaustion and fatigue. Critical Hit Effects. Cryo Grenade, Mk 2 Source Starfinder Core Rulebook pg. More advanced grenades create more dangerous microbots. The XM307 can kill or suppress enemy. 241. Skills Spells/Rituals Themes Vehicles Licenses Search Sources Contributors Support the Archives. ; Critical — Capacity. PATREON -- FREE $4. LVL 18 cluster launcher with mk8 frag grenades is 40d6 per attack in a 30ft burst reflex save for half. Not bad for 1 RP and a level 2 spell cast. Grenades are loaded individually, rather than in magazines. Melee Weapons [] Modern vibro-blades, traditional knives and swords, stun batons, gloves, and even whips. The damage is based on the type of grenade. Flame weapons often have the ability to set targets on fire, dealing burn damage in addition to their initial fire damage when they land especially. March 15, 2023, 3:11pm. A grenade’s listing on Table 7–7: Grenades shows its explosion radius. I'd recommend the light reaction cannon if you want max damage in the cheapest package though. Source Starfinder Core Rulebook pg. Benefit (s): As a full action, you can draw a grenade and make a ranged attack with it. 1: Weapon specialization specifically notes that "you can never have specialization in grenades". With a thrown weapon or a grenade, you can make a ranged attack at a target that is within the weapon’s maximum range and in your line of effect (see page 271). . Grenades are thrown weapons that detonate in an explosive radius when they reach the target. Each of the models—tactical, advanced, elite, and paragon—features an increase in range, capacity, and overall explosive power. Grenades. If a creature doesn’t have enough room to appear, it doesn’t. The phrase "even when you’re using weapons like a cyberbow or grenade launcher" is, by my reading, intended to rule out getting Weapon Specialization damage on grenade arrows, which are a way of using a weapon to deliver grenades, like a grenade launcher. ; Critical — Capacity drawn Bulk L; Special explode (1d6 P; 15 ft. Starfield How to get Grenade Launcher Easy follow ND like for more vidsGrenade, Pheromone. The grenade launcher lacks the "unwieldy" property and has enough capacity for up to six grenades. It also leads to unability of separated animations for grenade launchers. Weapon Accessories. Note that the galaxy exploration here is focused more on the “away team missions” than the time spent out in space. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A: The bars for each percentage are relative to the most popular perk in that column. Basically "If the grenade spins X number of times, that equals Y number of meters," It then explodes on impact after that point. Holo Grenade, Mk 3 (Hybrid) Source Starfinder Armory pg. ) A fragmentary, or frag, grenade explodes in a cloud of shrapnel. Luckily, weapon accessories can provide additional utility with just a little tinkering, which you can do yourself or pay a. Cluster Launcher, Advanced Source Starfinder Armory pg. ; Critical — Capacity drawn Bulk L; Special explode (smoke cloud 1 minute; 20 ft. Summoned creatures treat you as their summoner. The stand alone that it replaced were the M79 (the Blooper). 178 Level 2; Price 140 Hands 1; Proficiency Grenade Damage 1d6 F; Range 20 ft. Level: 8 Price: 9400 Damage: By grenade Range: 70 ft. 178 Level 8; Price 1,340 Hands 1; Proficiency Grenade Damage 2d10 So; Range 20 ft. 122 Level 9; Price 4,200 Hands 1; Proficiency GrenadeFlame launchers sling large globules of aerated petrol with carefully timed ignition. 1: Weapon specialization specifically notes that "you can never have specialization in grenades". You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an attack. Starfinder Core Rulebook p. $ 1,499. 178 Level 1; Price 35 Hands 1; Proficiency Grenade Damage 1d6 P; Range 20 ft. Starfinder - Core RulebookOther creatures in the galaxy, such as the weapon-dealing drow of Apostae, have replicated this horrid tech. 52 Level 15. (PS: Share your drops so we can continue fine-tuning. Grenade Launchers are powerful weapons that could deal a very high total of DPS against a cluster of enemies, but very little DPS to singular individuals. Smoke Grenade Source Starfinder Core Rulebook pg. 95! Note: The download file is VERY LARGE so it may take some time to download. 104. Bulk: 1. ; Critical — Capacity drawn Bulk L; Special explode (1d12 E; 15 ft. 122 Level 18; Price 109,000 Hands 1; Proficiency GrenadeZastava SKS Carbines 59/66 are considered destructive devices in California and therefore may not be purchased, possessed, imported, or kept for sale without a permit. Grenades are a special type of thrown weapon that can deal a variety of types of damage as well as create special hindering effects, as shown on Table 7–7. Name. Cameras, Grapplers are ones i like. Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. Procedurally generated weapons. Reformat: This spell attacks the target creature’s programming, erasing important subroutines that allow the creature function. How to use grenade launcher Heya everyone! Like title says, I really don't understand how to use that weapon. Negotiator overview. A-13 flash grenade launcher; AGG-12 grenade launcher; AGP-2 "Thumper" Cannister grenade launcher; Quad K12 "Punisher" K13 "Rattler" T-200 modular assault cannon;My current work around is to make a new item for the grenades needed to be added to the Grenade Launcher with item type Consumable/Serum. Cluster Launcher The cluster launcher fires multiple grenades as a single shot, granting those grenades increased range and a larger blast radius. This typically isn’t enough water to damage computers or other electronic or technological items.